Development in UE4 has begun
Hello everyone, Just writing a short dev post to let you know that development of Odyssian Void within Unreal Engine 4 has started. I am still in the super early stages but I have decided to skip 0.7A-0.9A of the planned development of the text-based version of the game.
If you head over to our YouTube Channel, Laughing Man Productions², you can find some recent live streams of some of that development. I tend to do a live stream every one in a while or several in a row when working on something new as a proof of concept.
I am planning to release a larger project update at the end of April on our ModDB page. Look for the link here in a dev post.
Thanks for your interest in the project,
Geowil
Odyssian Void
An ambitious 4X project aiming to bring together many genres with high modability.
Status | In development |
Author | LMProductions |
Genre | Role Playing, Simulation |
Tags | 4X, colony-building, FPS, laughing-man-productions, odyssian-void, Real time strategy, Sci-fi, windows |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Update of Itch PageJun 04, 2018
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